 |
|
|
Original Games All content on this page (c) 2003-2005, Steve Anderson, SGAcreative.com.
|
|
|
|
 |
HAUNTS: A Game of Spooks & Spectres
|
|
|
Players: 2-8 Time: 1 hour or less
"C'mon, it's just an old house. What
are you, chicken?"
|
|
Years ago, you were a young house, warm and friendly, a home. Now you're old and creaky, swirling
in mist, filled with cobwebs. Haunted, they say. You and your spooky old friends.
Well, far
be it from you to disappoint your fans. So you’ll rattle your chains, creak your stairs, gather up all
the mist and fog you can muster, send frat boys running for the hills, be poked and prodded by the ghost
hunters—and if you’re very lucky, maybe you’ll top the charts at America’s Most Haunted. But beware
the Skeptics--they'll turn you all into forgotten old relics!
|
|
|
"Haunts," an original card game, is currently in beta testing. (c) 2005, Steve Anderson.
|
|
|
|
|
|
|
|
|
|
|
"Publish or Perish" is an original card game currently in alpha testing, (c) 2003-2005, Steve Anderson,
SGAcreative.com
|
|
|
"Welcome to campus! As a new member of the faculty, you're joining a small but enthusiastic humanities
program. We're happy to have a new full-time teacher, a new full-time adviser, a new full-time administrator,
a new full-time researcher, and a new full-time scholar. Oh, but did we mention, they're all you?"
No, they didn't mention. Nor did they mention that the only way out is to beat out all the competition
for one of the few tenure-track jobs on the market. How? Not by administrating, and certainly not by
teaching. No, starting with what little you learned in grad school and adding whatever you can find
time to learn in the midst of a full load of teaching, advising, and administrating, you're going to
Publish. Or Perish.
|
|
|
|
|